We just updated our famous ray tracer language comparison with four progressively-optimized Haskell implementations of the ray tracer.
The first implementation is idiomatic Haskell: entirely lazy.
The other three implementations use eager evaluation extensively in an attempt to achieve competitive performance.
A modular SNUSP interpreter - The F# Journal just published an article: *"SNUSP is a simple programming language that navigates a two-dimensional code space using an instruction point...
2 weeks ago